The preset directory is the preset for the resource pack. Here you can configure the
pack.mcmeta and all models/textures and everything else.
Create the preset
You need this folder structure to have a working resource pack. If you have an item with the fallback texture diamond, you need to have a
├── pack.mcmeta └── assets └── minecraft └── models └── item └── diamond.json
pack.mcmeta needs to have this content:
"description": "The name of the resource pack",
diamond.json needs to have the same content as the default texture of minecraft.
To get this done, you need an archive reader like 7-zip or WinRAR.
Then you need to locate to your minecraft client jar which is normally located in
(You need to replace the VERSION with the version which you used to connect to the server).
In the jar archive you will find a
assets directory. There you need to copy the same file. If you have the diamond fallback texture you need to copy the file
The model file should be similar to this:
If you have a block fallback texture like a grass block, the model file is in the block subdirectory, for example